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Camera-shy: no banner published UKN.GG - US Training Grounds - Medium II Off dutyoffline
Celebrity profile

UKN.GG - US Training Grounds - Medium II

Offline 64.40.8.178:28014 checked 28d ago

moddedcarbon
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Vital stats

Players now 0/ 150 slots 0% full
7-day average0peak –
Rank#16,397top 69%
Region–no continent published · group 500 max
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:28 UTC28d ago 1 – running 0
Tue 29 Sep, 09:28 UTC29d ago 7 – 1 days 0
Mon 28 Sep, 09:28 UTC30d ago 7 – 1 days 0
Sun 27 Sep, 09:30 UTC31d ago 15 – 1 days 0
Sat 26 Sep, 09:28 UTC32d ago 15 – 1 days 0
Fri 25 Sep, 09:28 UTC33d ago 10 – 1 days 0
Thu 24 Sep, 09:33 UTC34d ago 5 – 1 days 0
Wed 23 Sep, 09:29 UTC35d ago 5 – 1 days 0
Tue 22 Sep, 09:28 UTC36d ago 7 – 1 days 0
Mon 21 Sep, 09:28 UTC37d ago 7 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Who runs UKN.GG - US Training Grounds - Medium II?

The same operator most likely runs UKN.GG - US Training Grounds - Medium II and 14 other servers we track, since all publish a ukn.gg hostname.

Which Rust Pop Watch lists and filters include UKN.GG - US Training Grounds - Medium II?

These Rust Pop Watch lists include UKN.GG - US Training Grounds - Medium II: Modded Rust servers, live, Aim training servers, ranked by the crowd and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on UKN.GG - US Training Grounds - Medium II mean?

The game's server browser picks up these tags from UKN.GG - US Training Grounds - Medium II: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp150 (Max players): There are 150 slots; ts500 (Group limit): Teams cap at 500 players; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^e (Minigames): This server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practice your aim and PvP here; the loot is given to you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does UKN.GG - US Training Grounds - Medium II rank against other Rust servers?

Player hours over the last week rank UKN.GG - US Training Grounds - Medium II at #16,397, within the top 69% of ranked servers.

How many players are on UKN.GG - US Training Grounds - Medium II right now?

UKN.GG - US Training Grounds - Medium II went quiet 28 days 17 hours ago and is offline at the moment.

About the server

Is UKN.GG - US Training Grounds - Medium II online, and how reliable is it?

The server UKN.GG - US Training Grounds - Medium II is not online now; 28 days 17 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Where is UKN.GG - US Training Grounds - Medium II located?

Its name points to North America, although UKN.GG - US Training Grounds - Medium II publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 64.40.8.178:28014.

Which Rust version is UKN.GG - US Training Grounds - Medium II on?

On Windows, UKN.GG - US Training Grounds - Medium II runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on UKN.GG - US Training Grounds - Medium II when wipe day comes around?

The average busiest crowd over recent wipes was 5 players. 3 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on UKN.GG - US Training Grounds - Medium II?

There is no next wipe to predict on UKN.GG - US Training Grounds - Medium II, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 28 days 20 hours is when the present world was made.

Rules and settings

Which map does UKN.GG - US Training Grounds - Medium II run?

A procedural map of 6,000 with seed 1337 is what UKN.GG - US Training Grounds - Medium II runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map. UKN Map is how the map name reads.

What are the rules and settings on UKN.GG - US Training Grounds - Medium II?

Nothing in the name tells you the gather rate on UKN.GG - US Training Grounds - Medium II. Teams can reach 500 players. battle royale, arenas, parkour and Bedwars: that is the minigames & battle royale mode. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join UKN.GG - US Training Grounds - Medium II?

The console method: start Rust, press F1, and type client.connect 64.40.8.178:28014. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://ukn.gg.

Decoded

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp150
Max players There are 150 slots.
ts500
Group limit Teams cap at 500 players.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Gameplay

^e
Minigames This server runs minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practice your aim and PvP here; the loot is given to you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.